Getting Things Done: The productivity technique. If you read one book, read this one. You will learn how to deal with all the stuff around you without being overwhelmed.
Zettelkasten: A way of taking interconnected notes.
Atomic Habits set you up for success.
Pomodoro Technique: 25 minutes of uninterrupted work. Then a five minute break and back to work.
Envelope Budgeting to manage your finances.
How a password changed my life: How often do you type your password? What if it would remind you of your goal?
Take a Nap! Change your life: Taking a nap works better (and is healthier) than drinking coffee.
Use understandabe language (great Elon Musk mail).
Holacracy roles & governance meetings.
Checklists to reduce risks.
Shape Up for fast-feedback intertwined product and software development.
Notion as a beautiful, easy to use knowledge base, database and ticketing system.
Actionable metrics to see where you’re standing and where you’re heading.
Objectives and Key Results (OKRs) plus weekly alignment meetings.
Things for managing tasks and projects.
Obsidian for notes and reference material.
Groove for time-boxed focused productivity sessions.
Arc as a modern browser.
You Need A Budget to keep track of your money.
Hey to fix e-mail.
Fitbod for working out.
1Password to store sensitive data.
The Best Productivity Apps for Mac: My list of small but essential helpers.
Lights: The dashboard of your life (Notion template).
Twist as a deep-work focused Slack alternative that supports you rather than distracting you.
Krisp to remove background noises so you can have a call next to a construction site without anyone noticing.
Meeter to quickly join meetings across different accounts without having to manually switch them.
After thirteen years I finally graduated from my for-fun studies.
Thesis: Digital Products – The Digital Content Directive and its implementation into the German civil code
Within a few days of prototyping a game mechanic, Valve’s designers start watching users play. And they conduct playtests once a week until their games are fun and it is “no longer excruciatingly painful” to watch.
On a side note: At least in 2012, when its Handbook for New Employees was published, Valve was completely self-organized.