Myths about apple design

Storehouse co-founder and ex-Apple designer Mark Kawano:

I think the biggest misconception is this belief that the reason Apple products turn out to be designed better, and have a better user experience, or are sexier, or whatever … is that they have the best design team in the world, or the best process in the world […]

It’s actually the engineering culture, and the way the organization is structured to appreciate and support design. Everybody there is thinking about UX and design, not just the designers. And that’s what makes everything about the product so much better … much more than any individual designer or design team.

He shares some more insight into the design process at Apple.

Start early

Mark Gurman:

Apple’s approach to developing hardware from the home is yet another indicator of the company’s integrated hardware and software philosophy. Like with iTunes arriving before the iPod and the Health app arriving on iOS before the iWatch, Apple is creating a Smart Home ecosystem via its software and planting its feet in the category before introducing actual hardware.

It’s similar to the way they launched iBeacon. At first they made sure that every device is equiped with Bluetooth Low Energy. When they released iOS 7 there were already hundreds of millions of capable devices out in the wild.

Design changes in OS X Yosemite

Here’s a quick look at the visual design changes in Yosemite and my impressions of them.

I like the new look but Min Ming also points out some glitches that should be fixed before the release.